IMPLEMENTASI METODE TANYA JAWAB BERBANTUKAN PERMAINAN ULAR TANGGA SEBAGAI ALTERNATIF METODE PEMBELAJARAN IPA SEBAGAI UPAYA PENINGKATAN MOTIVASI BELAJAR SISWA SD

Rita Herlina br PA, Elisa Elisa, Rori Sandri Dewi Surbakti, Elsa Yolanda Sitepu

Abstract


A pleasant learning atmosphere will make learning run effectively. If the learning atmosphere is pleasant, students will be more relaxed, free from pressure, interested, aroused interest in learning. A pleasant learning atmosphere will make learning run effectively. If the learning atmosphere is pleasant, students will be more relaxed, free from pressure, interested, aroused interest in learning. A pleasant learning atmosphere will make learning run effectively. The question and answer method is a teaching method that allows for direct two-way communication because when there is a dialogue between the teacher and students, the teacher asks and the students answer or the students ask and the teacher answers, in this communication there is a direct reciprocal relationship between the teacher and the students. . Therefore, one effort to encourage students to learn is by providing motivation to students. Therefore, one effort to encourage students to learn is by providing motivation to students. The game method is a way of presenting teaching material where students play games to obtain or discover certain understandings and concepts. Through this method, students carry out activities (games) within the framework of the teaching and learning process, both individually and in groups. The game media used is the snakes and ladders game, which is a children's game, which is usually played by 2 or more people. a board containing square boxes containing numbers, ladders and snakes. The question and answer method combined with the game method is expected to increase students' learning motivation in learning.


Keywords


Questions and Answers, Snakes and Ladders, Learning Motivation

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References


Ahmad Susanto. 2016. Teori Belajar dan Pembelajaran (Di Sekolah Dasar). Jakarta: Prenada

Media Group.

Daryanto H. 2014. Evaluasi Pendidkan (Di Sekolah Dasar). Jakarta: P.T Rineka Cipta

Gegne. 2015. Belajar dan pembelajaran. Jakarta: PT. Rineka Cipta

Sardiman. 2016. Interaksi dan Motivasi Belajar Mengajar. Depok: PT. Raja Grafindo Persada


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